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Unfortunately, this is where things get a bit ugly. After about 15 minutes, you’ll have familiarized yourself with most of the key UI functions and you’ll be all set to start modeling. You get brief video explanations of what each function does. Umake tries to help you hit the ground running with some surprisingly intuitive tutorials. Modeling isn’t just something that has to be done: it’s a joy to work on. Together with the Apple Pencil 2’s improved latency, the moment-to-moment modeling experience in Shapr is mesmerizing. It feels like you’re actually rotating an object, instead of just swiping your Pencil across a touchscreen. When rotating an object, the program responds to your swipes instantaneously. Pro Motion is supported in Shapr and the resulting interface smoothness is jaw-dropping. Apart from making UI interactions feel smooth, I’ve always felt that Pro Motion was a bit gimmicky until seeing it implemented in Shapr. If you thought 60 Hz was smooth, well this is a whole different ball game. It can display twice as many frames per second as your standard mobile display. The iPad Pro has a Pro Motion 120 Hz high refresh rate display. The price might seem steep, but it’s actually quite reasonable by enterprise CAD standards. We couldn’t find anything wrong with Shapr.
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